Contents
Mastering the perfect Umamusume: Mayano Top Gun Build requires understanding the immense versatility of one of the game’s most adaptable characters. Unlike many other horse girls who are locked into a single strategy, Mayano Top Gun can excel as a Runner (Nigeru), Leader (Senko), or even a Chaser (Oikomi), making her a favorite for trainers who love flexibility in their Umamusume: Pretty Derby experience. This guide will walk you through the optimal training steps to maximize her potential, specifically focusing on her strength in Medium and Long distance races like the Tenno Sho and Arima Kinen. We will cover the essential Support Cards, Stats priorities, and specific Skills you need to equip to ensure she triggers her powerful Unique Skill at the perfect moment. Whether you are aiming to conquer the URA Finals or dominate in the latest Grand Masters scenario, this guide ensures your Mayano Top Gun is ready for every flight.
Character Overview And Growth Rates
Mayano Top Gun is defined by her adaptability. Her base stats and growth bonuses are designed to support a Stamina-heavy playstyle, which is crucial for the long races she is famous for.
- Growth Bonuses: She receives a +20% Stamina and +10% Guts bonus. This natural affinity makes it much easier to hit the high Stamina benchmarks (900-1000+) required for Long distance tracks without dedicating every turn to Stamina training.
- Preferred Surface: Turf
- Preferred Distance: Medium (B), Long (A)
- Running Style Aptitude: Runner (A), Leader (A), Betweener (B), Chaser (B).
- Note: While she has high aptitude in almost everything, the most consistent meta builds focus on Runner or Leader strategies to maximize her specific skill activations.
Recommended Strategy: Runner (Nigeru) Vs. Leader (Senko)
While Mayano Top Gun can technically run almost any style, choosing the right one depends on your specific goals and available Support Cards.
- Runner (Nigeru): This is often considered her strongest role. Running at the front allows her to avoid getting blocked by other girls (the “mob”) in the pack. It leverages her high Stamina to exhaust opponents who try to keep up.
- Leader (Senko): This strategy is excellent if you have strong Intelligence (Wisdom) cards. As a Leader, she positions herself well and saves energy in the slipstream, but you must ensure she has enough Power to break out of the pack during the final leg.
- Unique Skill – “I’m Not Just Cute!”: Her ultimate activates at the final corner if she is competing closely for position. It provides a significant boost to speed and acceleration. It triggers most reliably in Leader or Runner positions where she is naturally contesting the front spots.
Optimal Support Card Deck
To build a competitive Mayano Top Gun, your deck needs to balance Speed (for winning) and Stamina (for finishing).
Standard Long-Distance Deck:
- 3 Speed Cards: Essential to ensure she is fast enough to win. Cards like Kitasan Black (SSR) or Silence Suzuka are top-tier choices here.
- 2 Stamina Cards: Because of her +20% growth rate, two cards are usually enough to hit 1000+ Stamina. Super Creek (SSR) is the best-in-slot choice because of her gold recovery skill, “Maestro.”
- 1 Friend/Intelligence Card: Use Tazuna Hayakawa for stability and mood management, or Fine Motion (SSR) if you want to boost her Intelligence for better skill activation rates.
Budget Deck Alternative:
- 3 Speed / 2 Stamina / 1 Power: If you lack high-level SSRs, using fully limit-broken SR cards like Sweep Tosho (Speed) or Manhattan Cafe (Stamina) is often more effective than using low-level SSRs.
Essential Skills And Inheritance
Selecting the right skills is the difference between a good run and a trophy-winning performance.
- Blue Skills (Recovery): For any Long distance build, you absolutely need at least one Gold recovery skill. Arc Maestro (from Super Creek) is the gold standard. If you are running her as a Leader, Eat The Track is a great alternative.
- Yellow Skills (Speed/Acceleration): Focus on skills that match your chosen strategy.
- Runner: Escape Artist, Groundwork, and Concentration (to fix her potential bad starts).
- Leader: Professors, Speedster, and Lightning Step.
- Inheritance Factors: Since she has a massive Stamina bonus, you should aim to inherit Power and Speed factors from her parents. This helps balance her stats without needing to waste turns training her non-bonus stats.
Training Roadmap For URA Finals
- Junior Year: Focus entirely on raising the Bond gauge with your Support Cards. Do not worry about specific stats yet; just chase the support icons to unlock Rainbow Training as fast as possible.
- Classic Year: This is where the heavy lifting happens. Aim to get your Stamina to at least 500-600 by the time the Kikuka Sho (3000m) race arrives in October. This race is a notorious “run killer” for Mayano Top Gun players who neglect Stamina.
- Senior Year: Focus on Speed and Intelligence. By now, your Stamina should be nearing 800-900. Use the summer training camp to patch up any stats that are lagging behind, specifically Power or Guts.
- URA Finals: Stop training Stamina once you hit your target (around 1000-1100 for heavy long distance, or 800+Gold Heal for balanced). Pour everything remaining into Speed to ensure she can cross the finish line first.
