
Contents
This Tainted Grail: The Fall of Avalon – A Carnation To Remember Quest Guide explains exactly how to begin the quest, where to go, who to talk to, the dialogue needed to progress, and the rewards, while avoiding common pitfalls that cause the hand‑in to bug or fail after other questlines. It compiles step‑by‑step instructions and player‑tested solutions from multiple sources so the route is efficient and reliable, including how to find the quest giver Dikan/Dicun, deliver the bouquet to Bethrys/Betrys, and follow up for experience and lore payoffs without getting blocked by adjacent objectives. If a stage doesn’t trigger, this guide also includes quick fixes pulled from forum and Reddit threads to keep the quest on track in Avalon’s Wyrdness‑touched open world.
Quest Summary
- Quest type: Short side quest tied to personal stories in Horns of the South and a nearby village, featuring a bouquet delivery with cultural implications and a warden’s motive reveal.
- Recommended timing: Early Act I while exploring Horns of the South so later quests don’t override or auto‑fail the objective chain.
- Reward: 75 XP upon correct completion, plus context that connects to nearby village events and NPCs.
How To Start the Quest
- Find the quest giver: Locate Dikan (also listed as Keeper Dicun) at a campfire to the left of the barracks in Horns of the South and speak with him to receive a bouquet delivery task.
- Journal update: The entry points to a western village where Bethrys is found adjacent to a cage linked to a related local incident and nightmares.
- Preparation tip: Activate a local fast travel and clear inventory space before heading west to streamline back‑and‑forth dialogue steps.
Where To Find Bethrys
- Head west from Horns of the South to the village and locate Bethrys near the cage, where villagers are dealing with a husband locked up due to hallucinations and nightmares.
- Speak through all dialogue: Exhaust her conversational lines about the village problem before presenting the bouquet to ensure the hand‑in prompt appears.
- Cultural nuance: She will reject the bouquet because local custom treats that specific gesture as an insult, which is required to resolve the quest outcome properly.
Hand‑In Steps And Dialogue Order
- Talk first, then offer: Proceed through Bethrys’s story about the cage and villagers’ nightmares, then attempt to give flowers to trigger the intended reaction.
- Return to Dikan/Dicun: Report the result; he admits he sent the bouquet intentionally to slight the villagers, closing the loop and granting XP.
- Reward confirmation: The loop concludes with 75 XP and journal updates that contextualize tensions between Horns of the South and the village.
Common Pitfalls And Fixes
- Can’t give flowers to Bethrys: If the gift option doesn’t appear, go through every dialogue branch about Col and her coming to the village, then the bouquet option will unlock.
- Quest marks “completed” then “failed”: Some players report that finishing “I See A Darkness” by killing the husband can flip “Carnation to Remember” to failed; prioritize the bouquet delivery before committing to that branch.
- Map and routing clarity: If you lose the thread, cross‑check MapGenie’s quest list to confirm you’ve spoken to Keeper Dicun and are heading to the correct west‑side village.
Efficient Route Plan
- Accept the bouquet from Dikan/Dicun at the campfire left of the barracks in Horns of the South.
- Travel west to the village and find Bethrys near the cage, then exhaust her dialogues about nightmares and her husband.
- Offer the bouquet, observe her rejection based on local custom, then return to Dikan to conclude and collect 75 XP.
Extra Context And Related Content
- Linked questlines: Bethrys’s situation can lead into additional village content; doing Carnation early keeps later decisions from blocking the bouquet path.
- Broader progression: If planning a 100% playthrough, consult living guides and patch notes as quest behaviors sometimes change with updates and hotfixes.
- Video aid: For a live demonstration of adjacent sentimental side quest structure and pacing, see community walkthroughs that show early‑area pacing and NPC sequencing.